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State of the Server

Post by Adiktuz »

Just wanted to drop a quick update on how the server's doing and what we've been working on behind the scenes. A lot of you have probably noticed that things haven't felt as exciting lately — and after talking to some players, we totally get it. The game has become a bit too complex and grindy, making it frustrating to progress. It's also tough for new players to catch up, which makes the experience feel unbalanced.

Over time, the way items were distributed got more and more complicated — especially after the Ancient Gear updates. Now that we're entering the Ultimate Gears era, we feel this is the right time to simplify everything with a full reset.

We're planning to revert most in-game systems back to their default setup, as we believe this will make the game easier to enjoy without relying on too many guides.

Here's a quick rundown of what's changing:
  • Most custom events will be paused for now. Instead, we'll re-enable all the default Arenas, Battlegrounds, Dungeons, and farming maps.
  • Tiamaranta's Eye will become our new PvPvE map — historically one of the best zones for PvP while farming.
  • Vocoliths, Ranked Bosses, and Field Bosses will be temporarily disabled. We'll focus more on World Bosses instead.
  • Instead of releasing gear in batches, we'll release full gear sets per season, so you can plan ahead and choose what to go for first.
  • Ultimate Noble Gilded gear will be farmable through World Bosses, Events, and Dungeons.
  • Ultimate Fierce gear will be available through World Boss drops and from NPCs using medals and abyss points.
  • Minions, Transformations, Advanced Stigmas, and Cubic acquisition methods will mostly be reset to their default settings, with a few small changes.
  • Gears will no longer be sold. Only Quna, VIP, Class Change, and Trade Services will remain available via donations.
  • We're also restructuring the staff team and will soon introduce new members who will help us manage the game and better support the community.
We've also decided to move most of our guides, event posts, and discussions to a community forum. We know our Discord server has become bloated with too much info, making it hard to find updated guides and announcements. As part of this clean-up, Discord will now mainly be used for chats and official updates.

We know this isn't an easy task, and we hope everyone understands where we're coming from. This update will require us to remove a lot of items — especially crafting materials tied to the default system. We're asking for your patience and understanding during this transition.

That said, we promise to make this transition as smooth as possible for everyone. While we may need to reset certain items and materials, this won't affect your characters, accounts, or overall progress. There will be no database wipe, only a cleanup of items related to outdated or overcomplicated systems. We'll also make sure to properly compensate affected players. Think of this as a necessary step to simplify the game and make it more fun and accessible for everyone.

We'll continue sharing updates as we make progress, but for now, we just want to say: thank you. We're doing our best to bring back the excitement and energy that made this server fun in the first place.

To everyone who's still with us — whether you log in, give feedback, or simply check in from time to time — your support means the world to us. This community is the heart of everything, and we're genuinely grateful to have you on this journey.

Stay tuned. We're rebuilding something better — together.

Disclaimer:
Please note that the changes listed above are just a general overview of our current plan and are not yet final. We'll provide a more detailed breakdown in a separate post once everything is confirmed.

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